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The statistics shown here are for Second Edition
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Kendel Moonsun
Personal Information
Name: Kendel Moonsun
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Player: Billy Pittman
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Race: Human
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Gender: Male
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Height: 6'8"
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Age: 67
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Class: Fighter
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Level: 30
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Weight: 300 lbs
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XP: 5,520,200
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Alignment: Neutral Good
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Next Level: 5,750,300
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Kit: Barbarian
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Ability Scores
Str:
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25
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Weight Allowance: 1,535 lbs
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Bend Bars/Lift Gates: 99%
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Attack Adj.: +7
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Damage Adj.: +14
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Max. Press: 1,535 lbs
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Open Doors: 19(18)
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Dex:
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18
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Missile Adjustment: +2
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Pick Pockets: +10%
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Open Locks: +15%
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Reaction Adjustment: +2
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Armor Class: -4
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Move Silently: +10%
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Climb Walls: +10%
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Con:
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25
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System Shock: 100%
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Poison Save: +4
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Hit Point Adjustment: +2(+7) (Minimum roll 4)
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Resurrection Chance: 100%
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Int:
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15
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Max. Spell Level: 7th
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Max. Spells Per Level: 11
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Illusion Immunity: None
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Bonus Proficiencies: 4
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Chance to Learn New Spell: 65%
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Wis:
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13
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Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0
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Clerical Spell Failure Chance: 0%
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Magic Defense Adjustment: +0
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Spell Immunity: None
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Cha:
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17
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Loyalty Base: +6
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Maximum Number of Henchmen: 10
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Initial Reaction Adjustment: +6
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Saving Throws
Paralyzation: 3
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Poison: -1
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Death Magic: 3
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Petrification: 4
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Polymorph: 4
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Rod: 5
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Staff: 5
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Wand: 5
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Breath Weapon: 4
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Spell: 6
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Combat
Hit Points:
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226
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Base THAC0:
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-9
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Melee THAC0:
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-16
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Missile THAC0:
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-11
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Armor
Natural armor class
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10
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DEX Defensive adj.
Armor (AC 4)*
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-4
-6
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FINAL:
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0
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(*) Kenel wears an admantium breast plate, as well as a metal gauntlet and a heavy cloak. None of these items are magical.
Weapon Proficiencies
Axe, battle
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Composite long bow
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2-Hander Style
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Sword, bastard (Specialist)
Punching (x5)
Sigle Weapon Style x2
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Non-Weapon Proficiencies
Animal Handling
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12
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Blind Fighting
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13
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Endurance
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25
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Hunting
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12
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Jumping
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25
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Reading/Writing
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16
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Riding, Land
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16
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Seamanship
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19
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Set Snares
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17
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Weather Knowledge
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12
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Weapons
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THAC0
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Attacks/
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Speed
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Damage
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Range
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(-2)
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(-5)
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Weapon
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Mele
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Round
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Factor
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Sm-Med
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Large
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Type
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Size
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Short
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Medium
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Long
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Sword, bastard
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-17
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5/2
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6
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1d8+16
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1d12+16
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S
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M
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Sword, bastard (two-handed)
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-17
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5/2
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8
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2d4+16
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2d8+16
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S
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M
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Class Abilities
Fighter
Followers - Attracts followers after a stronghold is built and 9th level is reached.
Weapon specialization - Allows specialization in one weapon.
Inventory
Ring of Fire Resistance
Mageslayer
Mageslayer is a bastard sword with a +2 to hit and damage bonus.
Mageslayer is a +4/+4 sword vs. evil mages.
Any mage must make a save vs. death magic when within 10' of the sword,
each round.
Mages that fail the save suffer 1d4 points of damage.
Rope
Grapling
Flint
Blanket
Food (dried rashions)
Water
Torches
Movement and Encumbrance
Encumbrance:
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Unencumbered
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Light
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Moderate
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Heavy
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Severe
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Weight (lbs):
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0-1535
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1536-1574
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1575-1613
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1614-1652
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1653-1750
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Movement:
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12
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8
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6
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4
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1
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THAC0:
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-1
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-2
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-4
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AC:
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+1
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+3
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Currently carrying 20.10 pounds (None Encumbrance, 12 Movement)
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