These scores apply only to second edition and are here as a reference.
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Artaylium Stenis
"The Dragonlord", "Dragonmaster", "Artaylium Stenis-Dragonflame"
Alignment: Neutral good
King Artaylium rules the land of Llorkth, The Dragonrealm, in the Savage Frontier.
General Information
Player: Todd Dawson
Gender/Race: Male/Blue Elf with extremely pale skin
Age: 142
Height: 5'5"
Weight: 98lbs.
Hair: White
Eyes: White with slight blue tinge
General Appearance: Clean, orderly although not over-groomed
Racial Abilities
Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.
Class and Level
Class/Kit: Fighter (no Kit)
Level: 33
Experience: 6,463, 550
Needed for next level: 6,500,000
Class Abilities
Fighter
Followers - Attracts followers after a stronghold is built and 9th level is reached.
Weapon specialization - Allows specialization in one weapon.
Special Abilities
Magic Resistance: 25%, 75% vs. dragon magic
Innate spells: Detection/Protection from evil
Innate spells: Turn Undead as a 5th level cleric
Hit Points/Armor Class
Class Type: d10
Con Bonus: +4
ARMOR CLASS
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-9 or -10 (see proficiencies)
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Dex Bonus: +4
Armor Bonus: AC 0 with shield, AC -1 without shield using Wyrmslayer
Other Bonuses: +5 (magical armor bonus)
Ability Scores
Ability Score
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Rating
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Special Notes
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Strength
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19
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+3 to hit
+7 damage
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Dexterity
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19
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+3 reaction/missile
- 4 defense bonus
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Constitution
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18
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+4 hit points per level
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Intelligence
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17
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+6 initial proficiencies
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Wisdom
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19
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+4 defense
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Charisma
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25
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maximum 50 henchmen
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Comliness
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Under Construction
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Perception
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Under Construction
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Combat Abilities
THAC0 and Adjustments
Base Thaco: -10
Special Adjustments: Dexterity (Missle +3), Strength (+3 to hit)
Weapon Proficiencies
Flail, horseman's
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Lance, heavy
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Lance, jousting
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Lance, light
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Lance, medium
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Punching (Specialist)
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Style, Dual Weapons (equal length, -0/-2 mods)
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Style, Single Weapn II (adds +2 to AC*)
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Style, Single Weapon (Proficency, adds +1 to AC*)
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Sword, bastard (Specialist)
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Sword, long
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Sword, short
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Tight Gp, Bow (Comp/Normal short/long: 2wp)
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Tight Gp, Lance
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Weapons Chart
Blue scores indicate THACO scores/modifiers
Red scores indicate damage scores/modifiers
Weapon
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"Claw" Attacks
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Wyrmslayer
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Speed
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2
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1
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#Attacks
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2
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4/1
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Weapon Type
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P/S
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P/S
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Ammunition
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n/a
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n/a
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Total THAC0
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-13
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-19
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Total Damage (M)
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1d6+12
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1d8+14
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Total Damage (L)
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1d8+12
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1d12+14
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Base THAC0
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-10
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-10 bonus
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Strength Bonus
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-3
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-3 bonus
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Dexterity Bonus
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n/a
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n/a
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Magic
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n/a
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-5 bonus
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Quality
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n/a
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n/a
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Proficiency
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n/a
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n/a
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Specialization
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n/a
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-1 bonus
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Racial Modifier
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n/a
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n/a
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Weapon Bonus
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n/a
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n/a
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Special?
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n/a
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n/a
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Damage (normal)
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1d6
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1d8
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Damage (large)
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1d8
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1d12
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Strength Bonus
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+7
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+7
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Dexterity Bonus
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n/a
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n/a
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Magic Bonus
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+5
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+5
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Quality Bonus
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n/a
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n/a
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Proficiency
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n/a
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+2
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Specialization
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n/a
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n/a
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Racial Modifier
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n/a
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n/a
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Weapon Bonus
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n/a
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n/a
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Special?
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n/a
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n/a
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Saving Throws
Paralyze/Poison: 3
Rod/Staff/Wand: 5
Petrify/Polymorph: 4
Breath Weapon: 4
Spells: 6
Saving Throw Bonuses:
Wisdom +4
Dexterity +3
Illusions (under construction)
Non-Weapon Proficiencies
Ambedexterity (1st lv only; simulates ranger att)
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19
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Artistic Knowledge
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16
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Endurance
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18
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Etiquette
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25
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Fire-Building
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18
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Heraldry
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17
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Lore (Dragon)
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16
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Reading/Writing
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18
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Riding, Airborne
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17
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Riding, Land
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22
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Equipment:
Inventory
 Items Readied
 Wyrmslayer
 Items Worn
 Dragonshield
 Great Dragonarmor
 Dragon Ring*
 Ring of Truth Unveiling*
 Flagon of Dragons*
Rod of Lordly Might*
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